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Fek'lhr Class

From Star Trek Game Information

Contents


[edit] Star Trek: Armada

The Fek'lhr was named after the mythical Klingon beast and guardian of Gre'thor, the Klingon afterlife for the dishonoured. The Fek'lhr is armed with phasers, but can be outfitted with powerful weapons allowing it to unleash waves of destruction on its enemies. The weaponry on the Fek'lhr is so unpredictable that a separate facility is necessary to contain its equipment.

Death Chant: The chilling battle cry echoing in the halls of a ship stirs the blood of even the weakest Klingon. Hearing the Death Chant increases the rate of fire and crew effectiveness of all friendly ships within range.

Repulsion Wave: The original prototype for the Shockwave. This weapon propels a ship in a direction, damaging it and destroying its engines.

Ion Storm: After multiple failed attempts, Klingon scientists were able to contain and recreate the deadly ionic nebulas from deep space. This torpedo deploys an area effect cloud which damages any ship in its radius.

Energy Dissipator: The Fek'lhr is most effective when its opponents cannot fire back. This special weapon drains the energy off multiple enemy targets, rendering their special weapons useless.

Fek'lhr Class
Fek'lhr Class
Role:Special Weapons
Crew:270
Officers:10
Construction Time:130
Dilithium Cost:1300
Sheild Strength:180
Weapons:Phasers / Photon Torpedoes
Special Weapons:Death Chant / Repulsion Wave
Ion Storm / Energy Dissipator
Cloaking Device:N/A





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