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Nerok Class

From Star Trek Game Information

Contents


[edit] Star Trek: Birth of the Federation

[edit] Class I Scout

The Nerok Class scout vessel is a light, poorly armed ship, whose main features are its extended range and powerful sensors. It is designed as an expendable exploratory vehicle but can, in a pinch, operate as a light escort or raider. Its sensors can be quite helpful to other commanders battles and may assist in interception attempts.

Class I Scout
Class I Scout
Usage:For exploration and reconnaissance
Industry Build Cost:400
Hit Points / Shields:30 / 80
2 Phaser Emitters:16 each
2 Photon Torpedoes:28 each
Gal. Range / Gal. Speed:Long / 1
Maintenance Cost:26
Requirements:Biotech 1 / Computer 1
Construction 1 / Energy 1
Propulsion 1 / Weapons 1




[edit] Class II Scout

This improvement to the Nerok Class design is designed to explore deep space more quickly. Its upgraded sensors make it the best mobile observation platform in the Union. Its enhanced drive system together with better defensive systems and weapons make it a viable light combat vessel. It should still never be mistaken for a true warship.

Class II Scout
Class II Scout
Usage:For exploration and reconnaissance
Industry Build Cost:1770
Hit Points / Shields:70 / 140
6 Phaser Arrays:36 each
3 Photon Torpedoes:52 each
Gal. Range / Gal. Speed:Long / 2
Maintenance Cost:26
Requirements:Biotech 5 / Computer 5
Construction 5 / Energy 4
Propulsion 4 / Weapons 4





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